ASSEMBLE WITH CARE
Art direction / Concept ART / character design
Repair old-school objects in this cozy puzzle game. For AWC's art style I wanted something that felt handmade and full of life, which also reflects the emotional journey the player takes. The levels are 3D but with hand drawn 2D textures and shader work which gives it a tactile feel.




I designed a fictional handheld the Pop'n'Play which the player must repair, it has elements of my favourite consoles 3D art by the incredble Ian Zell
tactile Graphical
EVERYTHING in it's right place
For the UI and presentation I wanted something super refined and graphical. A minimalist print approach to every screen, as if it's a page from a pulpy novel or magazine clipping. Married with the iconic cast of character the game has a truly escapist feel.





Cassette Player level was one of the first made. 3D art beautifull crafted by Fen Beatty

☾ Art Direction and Concept Art: Chris Cox ☾ 3D Art: Fen Beatty, Ian Zell ☾ Tech Art: Max van der Merwe ☾ UI: Cedre Pradier ☾ Additional Character Art: Lu Nascimento